4/27/2023 0 Comments Clickteam fusion get file detailsWe rewrote a ton of gimmicks and features from Delta into a brand new code, just like every action, rings, monitors, spikes, platforms, bridges, etc. We rewrote the same methods as Sonic Worlds in some situations, but with a ton of changes like the improvements to the collision system, sensors, angle detection, visual angle calculation, landing, ceiling landing and physics. But from the 0.23.0 version we decided to rewrite everything from scratch to make use of the contemporary Fusion features. Common stage objects (badniks, springs, monitors, rings, hazards, etc.)Ĭore began development in mid-2019 with the initial aim of correcting Sonic Worlds' inaccuracies and revamping it to the Sonic Mania style.Options (BGM and SFX volume control, screen size and save system).Support for gamepad using SDL extension.6 playable characters with their respective abilities.The latest version is compatible with 292.22 build or higher. Make sure to install the most recent version of SDL Joystick, Scope Control and the included shaders to make this works. You need to purchase a legit Clickteam Fusion 2.5+ copy to use it. Special Thanks: EX64, HezMania, CesarFernandes, Phi, Uppernate and Israel.ĭamizean, LarkSS, DimensionWarped and Techokami.Level Design: Ainand, Dark, Chopp and Nihil. ![]() ![]() Art: Tyson Tay, joshyflip, Dolphman, Ainand, Yolkin, Tales499, Jeloboi, Grakai, Louplayer and Troopsushi.Programming: Nihil, Lighto, YohananDiamond, Chopp, Dark and Yonatankr.Main Programming: Nihil, Lighto and YohananDiamond.
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